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Graveyard terrain and background tiles implemented
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@@ -8,6 +8,10 @@ const imageLoader = new ImageLoader();
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for (const graphicSet of GraphicSet) {
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imageLoader.addImage('../' + Setting.TILESET_LOCATION + graphicSet.tileset);
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if (graphicSet.tilesetBackground !== null) {
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imageLoader.addImage('../' + Setting.TILESET_LOCATION + graphicSet.tilesetBackground.path);
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}
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}
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imageLoader.onLoad = () => {
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