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Graveyard terrain and background tiles implemented
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@@ -75,6 +75,10 @@ function loadLevel(level)
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if (graphicSet.backgroundImage !== null) {
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loader.addImage(Setting.GRAPHICS_LOCATION + graphicSet.backgroundImage);
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}
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if (graphicSet.tilesetBackground !== null) {
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loader.addImage(Setting.TILESET_LOCATION + graphicSet.tilesetBackground.path);
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}
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}
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loader.load();
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