Settings invented, restructuring of graphics folders and enhancements for target point.

This commit is contained in:
Mal
2020-02-12 21:29:06 +01:00
parent 9d1bd467b5
commit b06186043f
9 changed files with 32 additions and 27 deletions

View File

@@ -19,6 +19,7 @@ export default class RetroArchitecture
this.startY = 0;
this.targetX = 0;
this.targetY = 0;
this.targetPosition = new GeometryPoint(this.targetX, this.targetY);
this.init();
}
@@ -88,7 +89,7 @@ export default class RetroArchitecture
return null;
}
return {x: x, y: y};
return new GeometryPoint(x, y);
}
getCeilingHeight(position)
@@ -118,7 +119,7 @@ export default class RetroArchitecture
tilePosition.y++;
}
return 9999999999;
return (this.rows + 10) * this.tileHeight;
}
getWallRight(position)
@@ -230,6 +231,7 @@ export default class RetroArchitecture
architecture.startY = data.startY;
architecture.targetX = data.targetX;
architecture.targetY = data.targetY;
architecture.targetPosition = new GeometryPoint(data.targetX, data.targetY);
for (let y = 0; y < data.rows; y++) {
for (let x = 0; x < data.columns; x++) {